// AudioSystem.h: interface for the AudioSystem class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_AUDIOSYSTEM_H__240A55C4_D44A_49CA_8402_7F8F9EB8EFBC__INCLUDED_)
#define AFX_AUDIOSYSTEM_H__240A55C4_D44A_49CA_8402_7F8F9EB8EFBC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "LSHCommon.h"

LSH_NAMESPACE_BEGIN

class System;
class AudioSystem{
public:
	AudioSystem();
	virtual ~AudioSystem();
public:
    virtual bool Init(System* pSystem) = 0;
    virtual void Shutdown() = 0;
};

LSH_NAMESPACE_END

#endif // !defined(AFX_AUDIOSYSTEM_H__240A55C4_D44A_49CA_8402_7F8F9EB8EFBC__INCLUDED_)
